After playing for some time, dying a lot, and even solving all puzzles, I can firmly say that this was beyond my expectations. The puzzles, both visual and audible were scary, fun, and interesting. The game actually heavily relies on its audio and it certainly helps to actually listen to it! It’s immersive and sucks you in, to the point you actually feel a pity for the protagonist.
The short and catchy paragraphs do aid the player in having fun and the playtime is insanely short. It’s still worth your time, since this game is a one of a kind, grow, sim, rabbit experimenter. Since you know, animal tests should be illegal, so feel free to test online rabbits!
The dialogue is unsettling and the build-up is timed neatly. The chat itself is comparable to what a true chat group looks like, giving realism to the game. This game is absolutely worth your time! Just don’t complain to me if you feel slightly paranoid afterward.
The wordplay, poetic I’d say, and the music combined with the visuals gives me eerie vibes, something Litrouke used in his other games too. I was happily surprised by this story and enjoyed it a lot. It certainly is worth your time, even if it is to train your Latin.
This game has an amazing narrative and storyline, it’s coherent with all branches and seems to dig deeply into what one expects of a gruesome beast or a lonely human. With many possible endings and possible rewinds, I think this game is surely worth one’s time.
The game is short, well written, and the audio adds to the ambiance. I was more focused on the text than on the backgrounds, but it was rather satisfying to watch those excerpts of the mill. Gameplay I would estimate around 15 minutes for a quick reader like me.
All-in-all this interactive witchy novel is beyond what I expected and I am pleased I had the honor to read the story, I am looking forward to playing the other two connected games in the (hopefully near) future. The ending was a little abrupt, but this added to the sudden flow of actions, so it’s a pro! Tagged story-rich, it owes up to that name and can proudly wield it, I would’ve added “breathtaking” as well (if it would be possible on itch.io)!