Game review: The Nowhere

Follow the wind!

Pedro Marques

Summary: The English usage in this game is not very good, many punctuations, sentence structure, and grammar mistakes were made. Honestly, this does kill the vibe a little. The audio is perfectly timed and the text animations are adding towards the situations the protagonist finds themself in. The art within the game is there, it looks neat. I have played a few games since this game has high replayability. The story itself is a little incoherent, but it’s still enjoyable!


Introduction to the game

A short game in which audio and text guide your way. There is no use of a fancy UI, but it’s clean and easy to follow. Fast-paced gameplay and short action-like sentences, just like the start screen. Little information is given at the start, except we know this is a story about a journey through The Nowhere, a place with strange creatures and weird events. The game can’t be played without audio, so be sure to get that headset out again!


My opinion

Right from the start epic intro audio! Alright, this game got our attention! The game seems to rely on fly-in texts and normally I dislike those even more than unnecessary UI elements or options, but, the waiting duration is honestly not too long. After a few turns and twists, we get to a point where we meet the “monster”, the text conveniently starts having a life of its own, resulting in a panic situation. The game uses audio to guide the player throughout and do follow it! After a few encounters, many options, we get to one of the many unique endings this game offers.

The shadow, or rather known as the antagonist!

The English usage in this game is not very good, many punctuations, sentence structure, and grammar mistakes were made. Also, many nouns or normal words are typed wrongly. I am not the perfect writer either, far from it, but there are too many mistakes. Honestly, this does kill the vibe a little and lessens the quality. This is sad because the audio is perfectly timed and the text animations are adding towards the situations the protagonist finds themself in. The art within the game is there, it looks neat and isn’t overly used to a point it gets annoying.

I have played a few games since this game has high replayability, but I am a little puzzled. The story itself is a little incoherent, but it’s still enjoyable!